Tuesday, April 11, 2023

The highly anticipated release of ODIN: Valhalla Rising

The highly anticipated release of ODIN: Valhalla Rising, a massively multiplayer online role-playing game (MMORPG), had more than 4 million pre-registered players prior to its launch. This was a significant number, especially considering the game was only launching in the South Korean region at the time.

ODIN: Valhalla Rising girls

Following its launch on June 29th, 2021, ODIN quickly became the highest-grossing MMORPG in the world, a mere three days later on July 2nd, 2021. It accumulated more in sales than any other MMO at the time and surpassed any game released on PC or Mobile platforms. The game's developer, Kakao, confirmed that it had made over "100 billion Won," which is equivalent to roughly $85 million US dollars, within two weeks of its launch. By day 19, ODIN: Valhalla Rising had generated almost $100 million in revenue.


Since its launch three months ago, ODIN has attracted tens of millions of active players across both PC and mobile platforms and has made hundreds of millions of dollars. It has also dominated the Korean MMO market.


However, success in the Korean market does not always translate into international success. The Korean market has its own unique characteristics that may not necessarily resonate with other markets. While the game's ARPG aspect is likely to translate well, the traditional hotkey MMO gameplay may not be as popular as people look for more dynamic combat. There may be a hybrid approach between hotkey and full action combat in the future.


Moreover, combat is only half the battle. Endgame mechanics and reward loops are critical components of a successful MMORPG, and it is difficult to evaluate these aspects from a video description or without personal experience.


It is not uncommon for Asian-based MMOs to launch first in their home markets before being released worldwide. However, players who have experienced this trend, as seen with Blade and Soul or Black Desert, know that these games often come with pay-to-win options, limited raiding, subpar PvP, and a focus on crafting, housing, character creation, and transmogs.


In conclusion, ODIN: Valhalla Rising has enjoyed remarkable success in the Korean MMO market, generating millions of dollars in revenue and attracting millions of active players. However, the game's success may not necessarily translate into other Odin Valhalla Rising Diamonds markets, and it remains to be seen whether it can replicate its success outside of Korea.

Friday, March 31, 2023

All classes should be as anemic as the Astrologer and Barb

Unpopular Opinion: All classes should be as anemic as the Astrologer and Barb. The Astrologer and Barbaric accept been the classes I've enjoyed arena the best specificially because they aren't that strong, and it's absolutely somewhat of a claiming to annihilate administration and bright dungeons. Aback you acquisition a allotment of acceptable gear, it absolutely makes a aberration and feels like your appearance is growing stronger.


The Necromancer, Sorcerer, and Rogue are already so able that accepting acceptable accessory is like abacus icing assimilate a block that's already overflowing with icing.


In my opinion, Barbaric and Astrologer accept altered problems that accomplish them not actual fun, so I'll bisected disagree.


1, Druid: adeptness costs are too aerial and adeptness accident is too low. Modifiers don't accept a lot of abeyant to assemblage offensively aboriginal game, admitting there's a huge bulk of arresting modifiers.


2, Barbarian. actual account dependent. You can assemblage modifiers and draft actuality up with HotA, Upheaval, etc., actual easily, but accepting there will booty best than Rogue / Necro / Sorcerer.


Barbarian feels... OK, aloof apathetic comparatively. Astrologer is the alone one that feels like a botheration to me from the aboriginal game.


It aloof doesn't feel acceptable to use and abilities accept things like a amount of 40/100 Spirit but accomplishing alone 35% damage. Two casts for a Core adeptness that anemic makes it not actual fun to use.


I'm abiding Spirit will become easier to administer with the appropriate accessory and abilities later, but while Astrologer is putting credibility into their abilities to accomplish this feel good, added classes will put credibility into survivability or damage...so I'm not abiding if the tradeoff will accomplish sense. Best diablo iv gold and items on p2pah.com, Waiting the next test.

Monday, March 20, 2023

Run Summoners War: Chronicles on PC is OK

Summoners War: Chronicles is a role arena bold developed by Com2uS. BlueStacks app amateur is the best PC belvedere (emulator) to comedy this Android bold on your PC or Mac for an immersive gaming experience!


Play The Summoners War: Chronicles on PC and adore this MMORPG from the ample and adorable on your PC! The aphotic ages accept arrived, and cogent accident has already been done. Safeguard what is larboard and anticipate the bad claret from accepting complete control!


In The Summoners War: Chronicles PC Game, you are the summoner of the Rahill Guards. Your ambition is to accompany armament with added assembly to defeat evil! Combine your abilities to become stronger and win battles with able monsters on your side!

P2Pah Summoners War Chronicles

Build a appalling aggregation of monster warriors and do your best to accession their morale. Navigate your way through baleful dungeons with altered strategies and baleful weapons. Will you be defeated in the fight?


Upgrade your weapons back you celebration over anniversary alcove akin by analytic difficult puzzles to accomplish them added baleful and baleful back unleashed on the villians! You can additionally abound calm with accompany and become stronger!


Enjoy a massive multiplayer gaming acquaintance with your accompany and added players common in the PvP mode. Action adjoin action that alone the arch would cartel to confront. Are you able abundant to avert your kingdom? It’s time to acquisition out!


Download Summoners War: Chronicles on PC to comedy an acute and agitative MMORPG game.


Install BlueStacks app amateur and comedy “Summoners War: Chronicles“. Get 3D clear abutment with Vulkan and Android 11.


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Thursday, March 9, 2023

Dark and Darker is a conventional RPG

Note: Dark and Darker playtest #5 will coming on April 11 ~19, 2023.


Dark and Darker is a conventional RPG take at the loot extraction style and has been blowing up on Twitch and YouTube for the reason that playtest launched.


Many streamers had been giving their reviews at the elegance and balancing in the sport, with a few reviews winning over others.


A current streamer got here to the protection of the Wizard elegance… proper earlier than murdering one with an awl to the face.


In a clip from CohhCarnage on Twitter, gamers can pay attention the streamer shield the Wizard elegance as he's looting a few goblins. He says that a Wizard should sincerely defeat him as a Barbarian, however then opens the door to a Wizard withinside the center of casting a spell. Without a 2d thought, CohhCarnage swings the awl and kills the mage with one hit.


When in comparison aspect-by-aspect it's doubtful who might win in a Barbarian and Wizard stand-off. It all relies upon on the gap among them, with the Wizard being capable of use masses of ranged assaults that the Barbarian doesn't have get right of entry to to. A Barbarian at near variety could make splendid use of the Wizard's weak spot to bodily damage, however.


It simply appears that the Wizard already had low fitness with monsters in all likelihood attacking him from behind. While he turned into distracted from preserving his cast to buy Dark and Darker Gold, the streamer completed him off with a unmarried strike to the face. What makes it even higher is that he doesn't appear to deal with it and simply actions on.


Something to recollect if you're gambling as a Wizard is to have a melee best friend or ensure that you may maintain distance among your combatants and yourself.

Tuesday, February 28, 2023

Gloves of Passage are Unfathomably Rare

If we test famous glove picks including Cinderbanes and the t85 strength gloves, there's a big time funding disparity especially with the Gloves of Passage. Using the RSWiki's default KPH for those sports we've as follows:

rsgoldfast osrs

1,Cinderbanes - 1/1.5k on challenge; 1/5k off challenge (a three hour time funding killing moss golems on challenge or 10 hours off challenge)


2,Nightmare Gauntlets - 1/2k on challenge; 1/8k off challenge (a three.33 hour time funding killing nightmares on challenge or 13.33 hours off challenge)


3,Kerapacs Wristwraps - 1/256 in ordinary mode; 1/192 in hardmode (a ten hour time funding in NM or a sixteen hour time funding in HM)


4,Gloves of Passage - 1/500 (a 7 hour time funding afking Magister)


The GOP are misleading, but due to the fact on the way to kill the boss you want a key which is brought to a price of one/seventy five on challenge, OSRS gold at rsgoldfast. Multiplying each collectively functionally offers you a 1/37.5k ON TASK FOR THE GLOVES. 


Trying to acquire keys off challenge is a 1/four hundred which might placed the price at 1/200k. Using the RSWiki default KPH of 800 for Salawa Akhs method you want to acquire keys for forty seven hours on challenge or 250 hours off challenge simply to hit the drop price on the boss itself.


...Why..? Why is it almost quicker to get 2 of the opposite three gloves OFF TASK than it's miles to get Gloves of Passage as soon as on challenge? Not to say going double the drop price for some thing is extraordinarily not unusualplace on this sport. With the opposite gloves it'd best upload three-10 hours to a grind. Nothing too major. Going dry at magister can upload 50+ hours in case you're amassing the keys yourself. Very a good deal in prefer of including the gloves as a drop to the slayer mobs at a drop price much like Cinderbanes. Even simply the better stage ones so bots/alts cannot farm them into oblivion. Please? This is absurd.


You can stack a gaggle of keys from corrupted creature slayer tasks. Also, I recognize you stated you desired to earn them yourself, however the keys are effectively to be had at the ge.


One different element to consider, on the grounds that that is actually a contrast of time invested, in place of real drop price, is how gated a participant is from the conditions for every of the monsters. You want excessive slayer stages for maximum, a excessive stage quest for nightmares, kerapac you may solo in ordinary mode as soon as you've got got ganodermic, ancients and a tier 85 wand. Or you may duo kpac and get carried even in advance.


So there's a big disparity of time required, however now no longer simply due to keys, and that is proper for plenty of "same tier/specific fashion" equipment. T90 xbow vs t90 twin weild melee vs t90 twin weild magic equipment all require very specific time and ability invested.

Monday, February 27, 2023

5 Romantic FIFA 23 Ideas

Here are 5 romantic FIFA 23 ideas:


- Have a FIFA 23 date night: Set up a cozy space with comfy seating, snacks, and drinks, and spend the evening playing FIFA 23 together. You can even make a friendly competition out of it, and the winner gets to choose the next date night activity.


- Create custom teams: Create custom teams with your partner's favorite players, team colors, and custom logos. You can even create jerseys with your partner's name or a special message on them.


- Play a FIFA 23 tournament: Set up a tournament with your partner and a few friends, complete with a bracket and prizes for the winners. This is a great way to spend time together and get competitive in a fun way.


- Make a FIFA 23 highlight reel: Record your best goals, assists, and saves while playing FIFA 23 together, and edit them together into a highlight reel. You can even add music or special effects to make it extra romantic.


- Have a FIFA 23-themed proposal: If your partner is a big FIFA 23 fan, consider proposing to them with a custom-made FIFA 23 jersey or by creating a custom team with a special message or proposal hidden in the player names or team logo.


These are just a few romantic ideas for enjoying FIFA 23 with your partner. Get creative and have fun! By the way, cheapest FIFA 23 Coins for sale from MMOexp.com, get our best coins now.

Friday, February 17, 2023

What desires to trade to decrease burnout from Lost Ark

Introduction

I trust a variety of burnout comes from the quantity of dailies we ought to do which will live applicable in cutting-edge stop-recreation content material. As such I trust modifications must be made to those structures to make the sport greater fun overall. Let's see what the cutting-edge dailies are and a way to enhance them.


Daily gameplay loop is quite trustworthy, it includes 4 key elements:


- Chaos dungeons

- Guardian raids

- Una obligations

- Compass sports


Why can we ought to do them? Let me provide an explanation for. Chaos dungeon is the number one supply of quite tons the whole thing you want to hone your equipment: silver, honor shards, parent (protection) stones, destruction (obliteration) stones and leapstones. 


And on occasion it's far feasible to earn a few lost ark gold and drop beneficial tripods. It's the maximum crucial day by day to do. Next are the parent raids, those offer extra earnings withinside the shape of all of the stones noted above. Una obligations are carried out to advantage even greater leapstones and compass sports deliver numerous rewards inclusive of playing cards or honing substances.


As you may see, it took me a whole paragraph to in short describe the day by day sports in the sport. It feels even longer to truly entire those in-recreation. I'm going to indicate a few modifications to cause them to sense higher to do.


Chaos dungeon

- Available as soon as in line with person in line with day. Double the rewards of 1 chaos dungeon.

- Keep the time it takes to clean a chaos dungeon at round 3-5 mins.

- Too many loading monitors. The modifications under lessen loading monitors from 4-5 to 1-2.

A.Remove the primary and remaining rooms from chaos dungeons.

B.Spawn withinside the 2nd room, and all of the enemies will spawns there.

C.Elites begin spawning at 10% and growth the quantity of elite monsters from 7 to 10.

D.Each elite kill contributes ~8% to the overall completion.

E.Challenge kind monster spawns at 95% completion.

F.Chaos dungeon ends after killing the Challenge kind monster. Killing it has a risk to spawn a bonus golden or purple portal.


- Gain one rested bonus each  days of now no longer coming into chaos dungeon.


Chaos dungeons are speculated to be short, a laugh and chill. Going thru numerous loading monitors and doing it repetitively is simply now no longer a laugh. These proposed modifications lower the time spent on chaos dungeons via way of means of ~5 mins in line with person (even greater for humans with decrease stop computers).


Guardian raid

- Change from day by day to weekly, to be had two times every week.

- Increase all of the rewards via way of means of 7x.

- Keep the guardians as they had been.

- Keep the rested bonus as is, besides the bonus is attained weekly.


Let's be honest, guardians aren't a laugh. They do not provide the venture legion raids do nor are they simply senseless grind as you need to nonetheless maintain your eyes at the screen. It's a run of the mill repetitive grind and a big time sink. These modifications lower the quantity of time spent on dailies via way of means of ~nine mins in line with person.


Daily una task

- Make the leapstone quantities uniform among day by day una obligations. Increase all of them to five leapstones in line with day by day una task.


Nothing tons to mention right here, maximum humans do them due to the fact they're an crucial supply of leapstones now no longer due to the fact they're a laugh. And being caught on Hypnos' Eyes for five mins isn't a laugh, that's why maximum humans do four leapstone dailies as a time keep.


Daily compass

- Change all compass occasions to weekly, as is the case with ghost deliver.

- Increase the rewards from journey islands via way of means of 9x (presently weekends may be carried out two times).

- Increase the drop costs of unique gadgets from journey islands via way of means of 9x.

- Increase the quantity of drops of subject bosses via way of means of 4-5x.

- Increase the drop costs of unique gadgets from subject bosses via way of means of 4-5x.

- Increase the rewards of chaos gates via way of means of 4-5x.

- Increase the drop costs of unique gadgets from chaos gates via way of means of 4-5x.

- Make the rewards from Rare, Epic and Legendary maps from chaos gates greater equalized.

- Change ghost deliver rewards to be kind of identical to subject boss rewards.

- Special gadgets are such things as island souls, runes, maps, omnium stars and many others.


Compass occasions are a big hassle. Every time there's an occasion you need to be equipped a few minutes beforehand. Not to mention, multiple days have 3 occasions in line with day so in case you need to finish the whole thing you ought to live on line for three-four hours. Not handiest is a waste of time however additionally a supply of pressure and burnout. Happen to overlook an occasion? Enjoy ready an hour (or !) for it. These modifications can keep as much as 10-20 mins day by day, relying numerous timings and occasion kinds.


Conclusion

The concept of those modifications is to hurry up day by day content material so we are able to experience doing what Lost Ark is primarily acknowledged for - tough content material withinside the shape of legion raids. All of those modifications will keep kind of 10-15 mins in line with person and 10-20 mins from compass occasions. This approach a participant with one person of their roster will keep 20-35 mins each unmarried day, and a participant with six characters of their roster will keep 70-one hundred ten mins each unmarried day, assuming they do all of the day by day content material to be had to them each unmarried day. It additionally reduces pressure and burnout, enables folks who can not play each day and would not make lacking an afternoon or  sense like you may in no way get over one of these mistake.


If you want those modifications, then sense unfastened to hit a massive streamer up and/or translate and submit it to Inven. Maybe we will see an afternoon a few if now no longer all of those modifications are implemented.


TLDR

1. Chaos dungeon - as soon as in line with day with handiest one room; double rewards.

2. Guardian raids - now weekly, 2x every week with 7x drops.

3. Unas obligations - primarily the identical, all leapstone unas deliver identical quantity of leaps.

4. Compass occasions - all are weekly, further to ghost deliver; all rewards increased.

5. ~20-100 mins stored in line with day, relying on roster.