Showing posts with label Lost Ark Gold. Show all posts
Showing posts with label Lost Ark Gold. Show all posts

Sunday, May 7, 2023

Same will manifest with Valtan and Vykas

I might need Valtan to live untouched. However I recognize why they're making the changes, Valtan G1 orbs make all styles of problems with gatekeeping. You see events called "Orbs x2" and new gamers can't do them first time so that they may not get invited. And "simply study the mechs bro" would not paintings on account that it is smooth to debris up.

p2pah lost ark

I'd make it so both the primary time does heavy harm and the second one wipes, or make it so the orbs explode and deal deadly harm as an alternative so that you can TS it. If orbs do not wipe, humans can be best with novices becoming a member of in. At least I recognise I might.


Vykas G1 additionally desires a alternate so one individual would not wipe the raid, actually make wipes TS capin a position or make the harm non-deadly. Let a brand new participant exercise velganos, die, get the raid finished anyways, carried. Then subsequent week he can attempt the velganos mech once more so he would not die this time. Instead, a brand new participant has to conflict 1 hour to discover a group, attempt velganos, get kicked, then would not whole the raid and quits the sport due to the fact he spends greater time matchmaking than playing.


Vykas G2 best desires to make it so letting a black orb byskip both deal near-deadly harm or deal deadly harm to gamers surrounding the clone that shot the black orb, in place of wiping the raid. Vykas G3 is flawlessly best.


All of this could result in greater bussing are humans in favour of raid wipe mechs, however it would not want to. Just lease GMs for every server, or make it bannable to promote it buses. Make a large popup display in birthday birthday celebration finder that announces that in case you bus you may get that ass banned. This will discourage 60% of busers which might be the informal ones, the hardcore ones that bus every day and are in disc will possibly hold at it simply be low-key approximately it. But the factor of decreasing it's going to completely paintings because it compensates for the changes. You can't save you busing or piloting anyways. Just lessen it so it is now no longer really well worth it.


Also Argos busses do not paintings anymore due to the fact humans might as an alternative convey novices. Same will manifest with Valtan and Vykas, humans might as an alternative convey them as an alternative on account that they could now no longer mess you up.


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Friday, February 17, 2023

What desires to trade to decrease burnout from Lost Ark

Introduction

I trust a variety of burnout comes from the quantity of dailies we ought to do which will live applicable in cutting-edge stop-recreation content material. As such I trust modifications must be made to those structures to make the sport greater fun overall. Let's see what the cutting-edge dailies are and a way to enhance them.


Daily gameplay loop is quite trustworthy, it includes 4 key elements:


- Chaos dungeons

- Guardian raids

- Una obligations

- Compass sports


Why can we ought to do them? Let me provide an explanation for. Chaos dungeon is the number one supply of quite tons the whole thing you want to hone your equipment: silver, honor shards, parent (protection) stones, destruction (obliteration) stones and leapstones. 


And on occasion it's far feasible to earn a few lost ark gold and drop beneficial tripods. It's the maximum crucial day by day to do. Next are the parent raids, those offer extra earnings withinside the shape of all of the stones noted above. Una obligations are carried out to advantage even greater leapstones and compass sports deliver numerous rewards inclusive of playing cards or honing substances.


As you may see, it took me a whole paragraph to in short describe the day by day sports in the sport. It feels even longer to truly entire those in-recreation. I'm going to indicate a few modifications to cause them to sense higher to do.


Chaos dungeon

- Available as soon as in line with person in line with day. Double the rewards of 1 chaos dungeon.

- Keep the time it takes to clean a chaos dungeon at round 3-5 mins.

- Too many loading monitors. The modifications under lessen loading monitors from 4-5 to 1-2.

A.Remove the primary and remaining rooms from chaos dungeons.

B.Spawn withinside the 2nd room, and all of the enemies will spawns there.

C.Elites begin spawning at 10% and growth the quantity of elite monsters from 7 to 10.

D.Each elite kill contributes ~8% to the overall completion.

E.Challenge kind monster spawns at 95% completion.

F.Chaos dungeon ends after killing the Challenge kind monster. Killing it has a risk to spawn a bonus golden or purple portal.


- Gain one rested bonus each  days of now no longer coming into chaos dungeon.


Chaos dungeons are speculated to be short, a laugh and chill. Going thru numerous loading monitors and doing it repetitively is simply now no longer a laugh. These proposed modifications lower the time spent on chaos dungeons via way of means of ~5 mins in line with person (even greater for humans with decrease stop computers).


Guardian raid

- Change from day by day to weekly, to be had two times every week.

- Increase all of the rewards via way of means of 7x.

- Keep the guardians as they had been.

- Keep the rested bonus as is, besides the bonus is attained weekly.


Let's be honest, guardians aren't a laugh. They do not provide the venture legion raids do nor are they simply senseless grind as you need to nonetheless maintain your eyes at the screen. It's a run of the mill repetitive grind and a big time sink. These modifications lower the quantity of time spent on dailies via way of means of ~nine mins in line with person.


Daily una task

- Make the leapstone quantities uniform among day by day una obligations. Increase all of them to five leapstones in line with day by day una task.


Nothing tons to mention right here, maximum humans do them due to the fact they're an crucial supply of leapstones now no longer due to the fact they're a laugh. And being caught on Hypnos' Eyes for five mins isn't a laugh, that's why maximum humans do four leapstone dailies as a time keep.


Daily compass

- Change all compass occasions to weekly, as is the case with ghost deliver.

- Increase the rewards from journey islands via way of means of 9x (presently weekends may be carried out two times).

- Increase the drop costs of unique gadgets from journey islands via way of means of 9x.

- Increase the quantity of drops of subject bosses via way of means of 4-5x.

- Increase the drop costs of unique gadgets from subject bosses via way of means of 4-5x.

- Increase the rewards of chaos gates via way of means of 4-5x.

- Increase the drop costs of unique gadgets from chaos gates via way of means of 4-5x.

- Make the rewards from Rare, Epic and Legendary maps from chaos gates greater equalized.

- Change ghost deliver rewards to be kind of identical to subject boss rewards.

- Special gadgets are such things as island souls, runes, maps, omnium stars and many others.


Compass occasions are a big hassle. Every time there's an occasion you need to be equipped a few minutes beforehand. Not to mention, multiple days have 3 occasions in line with day so in case you need to finish the whole thing you ought to live on line for three-four hours. Not handiest is a waste of time however additionally a supply of pressure and burnout. Happen to overlook an occasion? Enjoy ready an hour (or !) for it. These modifications can keep as much as 10-20 mins day by day, relying numerous timings and occasion kinds.


Conclusion

The concept of those modifications is to hurry up day by day content material so we are able to experience doing what Lost Ark is primarily acknowledged for - tough content material withinside the shape of legion raids. All of those modifications will keep kind of 10-15 mins in line with person and 10-20 mins from compass occasions. This approach a participant with one person of their roster will keep 20-35 mins each unmarried day, and a participant with six characters of their roster will keep 70-one hundred ten mins each unmarried day, assuming they do all of the day by day content material to be had to them each unmarried day. It additionally reduces pressure and burnout, enables folks who can not play each day and would not make lacking an afternoon or  sense like you may in no way get over one of these mistake.


If you want those modifications, then sense unfastened to hit a massive streamer up and/or translate and submit it to Inven. Maybe we will see an afternoon a few if now no longer all of those modifications are implemented.


TLDR

1. Chaos dungeon - as soon as in line with day with handiest one room; double rewards.

2. Guardian raids - now weekly, 2x every week with 7x drops.

3. Unas obligations - primarily the identical, all leapstone unas deliver identical quantity of leaps.

4. Compass occasions - all are weekly, further to ghost deliver; all rewards increased.

5. ~20-100 mins stored in line with day, relying on roster.

Monday, September 12, 2022

Lost Ark: Control vs Pinnacle glaivier now

As the master of Lance was first published, there were many posts asking which specs were more viable or superior.


In the early days, well-informed opinions stated that before the relic armor and jewelry were made, lost ark gold more easy get, Pinnacle was easily the most feasible alternative.


Now that we possess our earth's Entropy set, the added statistics from relic jewelry and the possibility of going beyond 4x3 sets I was wondering whether anyone has an educated view on how different the output will be for each type?


The control specification is more affordable to create and is often revealing. The classic books are among the cheapest engraving books for class available. The prices for jewelry are low in comparison to the pinnacle.


However, I've recently seen diverse reports regarding the possible impact of the control specification in the current game. The question is Are the specifications marginal enough to ensure that a 4x3+2 or 5x3 control build can outperform the 4x3 Pinnacle build?


The Lance master's discussion and theory crafting has been taking an (expected) decline since the class's release However, I'm hoping there are at the very least a few of you who are still enjoying your Lance master.


In relic stage they are both doing similar DPS.


Pinnacle has now access to Nightmare Flower which is a massive damage boost. The initial power spike is due to having four very impressive damage engravings, but in the 5th, they aren't really able to choose. Mass increase to 5/2 Pinnacle and the Raid Captain on 4/3.


They are required to purchase them because they have no choice other than the max build, which is Spec/Crit, with complete Entropy and Ambush Master as the 5th.


Control will be more Swift which could be able to reach the 1.6k speed breakpoint, which is an enormous one for Control. Entropy can cause them to do far more damage than before since they're naturally a back-attacking class. In their 5th Engraving they will have more options than the other Pinnacle builds.


Raid Captain Mass Increase, Cursed Doll You can name it. When Bracelets are released Control will be able to surpass the ceiling of Pinnacle and become the more damaging build in the future, even though it's not very high.

Thursday, May 12, 2022

What's the best way to use Solars

Hey everyone,


I'm wondering to know if anyone has discovered how to make use of Solar Materials? Solar blessings or solar grace. protection.


I've heard of a method which will help you save money to maximize your art-based energy. Instead of hitting 98%, you could boost the solar panels to get you 100% artisanal energy instead.


But I'm curious about how I can utilize solar panels on older rolls.


For instance, should you apply them to your first attempt? In this case you'll have the least chance of success, which means you stand the greatest chance of burning your solars. But, if you do succeed, you'll be saving yourself the 


maximum quantity of materials, such as the leapstones or G&D stones because it's making you save all the next rolls.


But I'm curious... Are there any trick here? Should I tap it couple of times to create an artisan and then apply solar energy? In this way, I can gain an additional 5%- 10 percent from failures to hone before applying the solars? This way, I stand greater likelihood of not wasting the solars?


I'm looking for some input from a math genius. Thank you for your thoughts about this. And buy cheap lost ark gold from MMOexp.com, get more off gold easy. Good luck.

Monday, March 21, 2022

An counsel from a KR player

I won't say the principal month of NA/EU discharge was incredible.


It had its portion of issues, including server issue and heaps of issue brought about by numerous oversights not considering that NA/EU was multi-lingual and multi-social area which SG has minimal related knowledge on.


Same goes for bot issue. Regardless of KR servers having a genuinely hearty record security framework, this game has been encountering bot issues in KR also, and SG has been taking care of them.


It was simply sad that SG probably won't have assessed the bot issue in NA/EU would be a great deal more genuine. (In KR people group, SG gets reprimanded for utilizing XIGNCODE, an enemy of cheat program what many individuals among KR people group see as "sub-par" rendition of EAC.)


At any rate, there are numerous things SG and AGS messed up, and I get numerous NA/EU players are not happy with how they helped the previous month.


You folks could have heard that SG gets along very well with KR people group. Indeed, we do. We get along so well that while other KMMO organizations were getting fight trucks for their terrible ways of behaving, SG got a free espresso truck recruited by the local area.


That sort of security was made in light of the fact that both SG and the local area remained together during their most troublesome times. Times when the province of Lost Ark was so awful, it was continually disparaged by other MMO people group.


"Do you actually play THAT game?" was an inner image both SG and the local area loathed, on the grounds that they couldn't invalidate the deriding. Why? since that was reality.


In any case, SG and the local area endured their darkest time. SG apologized for their missteps, and guaranteed they will improve. The people group confided in them, and assisted them with solid reactions.


What's more, presently... See, the game is one of the most thriving games in KR.


"Do you actually play that game?" is as of now not a joke. Presently we can gladly say "Fuxx yes!" when posed the inquiry.


Presently don't misunderstand me. The local area doesn't indiscriminately follow anything SG does. You should perceive how KR people group censures game organizations when they screw up. It is a big deal.


Yet, we attempt to keep things humanized. Analysis is significant for the two sides. It keeps the devs/distributers from committing same idiotic errors.


Be that as it may, when you go too far and the analysis becomes attempts at finger pointing, it no longer fills its need.


Devs/distributers would rather not speak with players, and players quits trusting devs/distributers.


Along these lines, SG and AGS committed a couple of errors during the main month of the NA/EU administration.


Do they should be reprimanded? 100 percent yes.


Do every one of these "put them on the stake and consume them" mentality help? Never.


I realize you folks are disheartened with SG and AGS for what they did (or didn't accomplish) for the month.


It all makes sense to me.


However, ponder what AGS, or all the more significantly, SG contemplates you all furious flares like this.


Ponder what SG's initial feeling of you all will be.


Assuming you think this sort of poo tossing mentality will make SG to approach and attempt to shape a similar sort of security likewise with KR people group, you are colossally mixed up.


Reprimand all you need for the misstep they made. You have that right.


However, if it's not too much trouble, keep things inside cultivated way.


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Wednesday, March 2, 2022

Lost Ark - I just sorted out how inscriptions work

I'm an ilvl 406 Bard, and I just sorted out how etchings work. Before this direct I just truly focused toward my prepared etchings and the hubs on my capacity stone. This brought about me having two level 1 etching impacts (frantic salvation and MP effectiveness)


Presently I've sorted out some way to get considerably more out of my personality! Truly, the greatest disclosure was the high level hunt work on the bartering house, where you can look for Tier 1 embellishments with explicit etching impacts you're searching for and sort them by most minimal buyout cost. Same thing goes for unfaceted capacity stones.


Presently in the wake of expenditure under 100g on extras and capacity stones, I have:


Arousing lvl 3 Desperate Salvation lvl 1 Expert lvl 1.


I might have spent less on the grounds that I made a couple of terrible buys, where I incidentally stepped up a few negative inscriptions, and I needed to feature 3 capacity stones before I figured out how to get 5 Expert hubs. I just got my capacity stone +8 rather than +10 so I'm passing up some imperativeness yet hello! I'm content with my outcomes up to this point.


Simply composing this here on the grounds that I'm amped up for it and I figured it could help somebody.


Post from reddit, thank you for reading. Buy Lost Ark Gold and Lost Ark Power leveling from MMOexp shop, easy & legit. Happy.