Has Madden in recent years declined in quality? I've been a dedicated Madden player since the very first installment, and I have many fond memories of the franchise, especially when I was younger. Back then, my skills were impressive enough to amaze my older brother and cousin.
During those early years, it wasn't just Madden; there was a formidable rival in NFL GameDay. My friends and I would purchase both games because they were evenly matched but offered unique advantages and disadvantages. We'd organize weekend tournaments, and I can't quite recall when GameDay disappeared from the scene, but I vividly remember when Madden took a significant leap.
It was Madden 2001, featuring Titans running back Eddie George on the cover. This installment marked a complete overhaul, making the game incredibly fun and realistic. It introduced a revolutionary change in the fluidity of player movements, setting a new standard. This was essentially the foundation of today's Madden experience. I felt at that moment that no one would ever surpass Madden. Of course, the subsequent Madden editions benefited from the addition of online play.
Around 2009 or 2010, or perhaps even earlier (my memory is hazy), there was another significant upgrade, although not as game-changing as 2001.
I continued playing for several more years, possibly up to 2015. However, it started to feel like the same game every year with updated rosters, a new user interface, and minor additions to the franchise mode. What bothered me most was the lack of focus on improving the AI. Issues like CPU cornerbacks miraculously speeding to the ball when they were 10 yards away from the play, one cornerback seemingly covering a whole quarter of the field even with their backs turned, slight contact causing dropped passes, and the occasional errant throw when a receiver was wide open—these issues stood out. And when I compared this to how the CPU offense played, it left me frustrated. I know there were numerous other quirks, but these are the ones that come to mind.
So, as I mentioned, I hadn't played since 2015 until a couple of weeks ago when my brother convinced me to join him for an online franchise to relive old times. I was hesitant but ultimately gave in since he shared the game with me, making it free. Unsurprisingly, it was the same old game with the same old issues, and here we are in Madden 24.
My point is that we need other football games to compete with Madden, as competition might inspire meaningful improvements. Madden's monopolization of the NFL licensing deal has stifled competition, and that's been detrimental to the franchise. While my interest in football has waned over the years, I still hope Madden can recapture the magic it had in 2001 and genuinely elevate the game.
My memory was jogged by another incident today. I was at the opponent's 1-inch line with Etienne, who has 95 speed. I ran a dive play to the strong side, and it seemed like I had an easy touchdown. But suddenly, the MLB from the weak side, who had also shifted to that side, rocketed across the screen to tackle me at the 1-yard line. This didn't seem right, so I checked his stats—he had 81 speed and 84 acceleration. Why?
Why can't the game let players perform according to their stats? It feels like they boost the CPU to artificially increase difficulty or make games closer. I know people have been complaining about these issues for years, but it appears the developers aren't attentive to the community's feedback, and that's disappointing.
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